27.9.11

Lighting and Cameras



assignment:

light your textured model

must have shadows!

innovate and be creative!
post (at least) 3 renders
chronicle your genius

20.9.11

Materials and Surfacing





Assignment:
add materials to your robot or create new geometry (environment for your robot?) and apply materials
must use at least one texture map (diffuse texture, bump map, transparency map)

create a skysphere around your scene and add a texture(panorama) to it


use Paint Effects (grass, etc)

post to 3 renders to blog

13.9.11

2D shapes, curves, surfaces, revolve, extrude and loft


Drawing, Tracing, Loft, Lathe, Extrude, Booleans



Assignment -- 5 parts

1.) Boolean some primitive objects together

using curves, paths and shapes:

2.) make a 2d shape planar (logo)

3.) revolve a curve (cylindrical buildings, candle sticks, pots, urns, rockets, etc.)

4.) extrude a closed shape along a path (block text, tree roots, curved walls, tentacles, etc)

5.) loft 2 or more curves to create a surface (organic, topographic map, technical)



create blog post and post renders (at least 5--one of each operation)

Bonus:   Can you combine all the techniques into a single composition.
i.e. Add some details to your robot

6.9.11

Maya : Primitives and Basic Transforms

Assignment:  Due NEXT Thursday, beginning of class

Build a robot in MAYA using primitives and basic transforms

create a new blog post:
 tell me about your process, include any concept art and, of course...

post (at least) 3 renders of your robot:
different angles...show it off!




Next Week: 

Drawing, Tracing, Loft, Lathe, Extrude, Booleans

research it!