11.10.11

Assignment:

In class:  
save texture (512 x 512 .png)  to project/source images folder with correct naming convention -- e.g. metal_BB.png

create material and apply to simple dummy object (low poly sphere or box) and save an .ma file in the project/scenes/materials subfolder with correct naming convention
  material should be named corresponding to the texture -- e.g. a blinn shader with the metal_BB.png texture in the color parameter should be named Metal_BB.  Additionally, the maya scene (with metal_BB shader applied to a simple box should be named Metal_BB.ma)

save your prop to project/scenes/props subfolder
if you have created a new texture for your prop (e.g. apple_bb.png) please add it to the project/sourceimages subfolder.

feature reference review
let's pin down the look of our features by comparing concept and reference pieces and coming to a consensus as to how it should look

Homework:
Begin building your feature
1000 polygons
bounding box with dimensions of feature is due next class!


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