18.10.11


Color key:
Red = incomplete
Yellow = almost complete, but somehow broken
Green = complete and working



Project Update:

Materials are looking good, but some are missing, some are broken.  Please review project spreadsheet to check the status of your material.

Resolve any issues with your material and coordinate with Bethany (not me) to get checked off on spreadsheet.

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Props are NOT looking good.  There are many scale issues, polygon count issues, texture path issues (missing textures).  Not all props have been created as polygons (some are NURBS--incorrect).  Some prop files have multiple (working) copies of the prop.  Not all props are created at the origin.  Please Move your prop to the the origin of the grid, clean it up and verify it is the correct scale.

Here is the parameters for creating your prop:

Prop must be composed of polygons (not Nurbs surfaces)
Prop can be no more than 100 polygons.
Prop must be to scale.

also: please remove extraneous bits and pieces from your prop file.  Its should be your prop and nothing else, so strip out any earlier versions of your prop, any building blocks etc.

make sure if you create a new material for your prop that uses a texture (e.g. rusty_can_BB.png), make sure to add your texture to the sourceimages folder in the project.


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Features
We currently have some of the feature bounding boxes, but not all!  Please create a properly scaled feature bounding box and put this in the scenes/features folder in the class project as soon as possible.

We cannot begin refining/lighting/building the master scene until we have all feature bounding boxes.




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